Kingdom's Last Hand
Kingdom's Last Hand
Dev Playthrough:
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Controls:
LEFT MOUSEBUTTON | Select, Interact |
RIGHT MOUSEBUTTON | Inspect Card |
A | Kill all enemies on screen (DEBUG) |
S | Heal all units on screen (DEBUG) |
Escape | Pause/Unpause |
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Setting:
Protect your kingdom from certain doom by alien invaders from outer space. Use the power of cards to fortify your defenses and survive the waves of incoming enemies.
Place your units, upgrade them, prepare your spells, shape your card deck. This game is a unique gameplay experience that combines card battler and tower defense.
Created with Godot Engine 4.2.2
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Development Team:
Gameplay Design, Card System Design, Enemy Design
Marc Schillke
Fabian Reißer
Gameplay Engineer, Generative AI Engineer
Baturay Ucan
User Experience Design, Level Design, Etc
Ngoc Ton
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The creation of this game was subject of the GameDesign master's course 2024 at the HdM University located in Stuttgart, Germany.
Status | Prototype |
Platforms | HTML5 |
Author | Locher |
Genre | Card Game, Strategy |
Made with | Godot |
Tags | 2D, Godot, Singleplayer, Top-Down, Tower Defense |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |